Mage

Mage
The Mage class is a Tier 1 class, which is currently a base class you can get in Savage Realms. The Mage is, along with Archmage, regularly seen as the hardest class to play effectively, due to the nature of spell casting in Minecraft. Without hotkeys, cycling between spells is seen as tedious and frustrating when in the heat of a battle. The Mage and Archmage can bind spells to certain items, requiring only a switch to the item and a left click to cast it. This helps make the user a bit more agile when it comes to using the multitude of spells at the Mage's disposal. (Note: as the class is ever balanced/tweaked, this may not be 100% accurate)

Spells You can cycle through your spell list by right clicking with a Wooden Sword. You can bind your spells to an item by holding the item and typing: "/cast bind ".

Example: "/cast bind blink" if I were holding an apple would allow me to use the apple to cast blink. Drain Life: When activated, this spell does 2.5 hearts of damage (not through armor) and heals the caster for 2 hearts. •12 second cooldown, 12 range. 2 redstone dust cost. Heal: This spell can heal a target player for 5 hearts. •10 second cooldown, 20 range. No reagent cost. Blink: This spell allows the Mage to teleport a moderate distance to wherever they target. •20 second cooldown, 25 range. 2 redstone dust cost. Reveal (Active): -Ability to reveal nearby (20 or so blocks) invisible players using 10 redstone dust (left click to use - this consumes the dust). 45 second cooldown.

Tactics